Emotion is Three-Dimensional… at Abbey Road Studios | The USA Print

Emotion is Three-Dimensional... at Abbey Road Studios


The labyrinthine corridors and stairs of London’s Abbey Road Studios are dotted with photographs of many of the music legends that have passed through its more than 90-year history, but the most abundant are those of The Beatles. There are several album covers signed by George, Paul, John and Ringo. From a pedestrian crossing in front of the studio entrance, the liverpool four gave a legendary patina to these facilities, which have seen the birth of many of our musical and film memories, from Pink Floyd to Star Wars from Oasis to The Avengers: Endgame . It is history, but also the future, because technology is creating a new way of feeling music. The key is to make it three-dimensional.


Emotion is Three-Dimensional... at Abbey Road Studios | The USA Print

sound perception

space

virtual sound location

Stereo

Stereo sound is recorded and is

plays on two channels. The combination

from both sources, provides a

more natural feel than sound

monophonic, but is perceived in a plane

horizontal spatial (right and left)

surround

surround sound (surround, in English)

enriches playback with channels of

audio surrounding the listener and provide

360 degree audio around you

in a horizontal plane. They are 5.1 systems

(five broadband channels and one

low frequency-bass) and 7.1

spatial sound

Spatial sound is based on

a computerized technique that

try to reproduce the same form in the

that sound reaches people in it

environment, so that, between one

and another ear position can be determined

spatial of each sound source

This is achieved

through algorithms of

computer capable of determining

how the sound should be reproduced and for

recreate the desired effect. can be

use two or more speakers or

headphones

A computer program makes it possible to locate

every sound source

as if it were an object

in a three dimensional matrix

Virtual location of the listener

The interface of the program represents

the location of sound sources

Source: Dolby. THE VANGUARD

Emotion is Three-Dimensional... at Abbey Road Studios | The USA Print

sound perception

space

virtual sound location

surround

surround sound (surround, in English)

enriches playback with channels of

audio surrounding the listener and provide

360 degree audio around you

in a horizontal plane. They are 5.1 systems

(five broadband channels and one

low frequency-bass) and 7.1

spatial sound

Spatial sound is based on

a computerized technique that

try to reproduce the same form in the

that sound reaches people in it

environment, so that, between one

and another ear position can be determined

spatial of each sound source

This is achieved

through algorithms of

computer capable of determining

how the sound should be reproduced and for

recreate the desired effect. can be

use two or more speakers or

headphones

A computer program makes it possible to locate

every sound source

as if it were an object

in a three dimensional matrix

Virtual location of the listener

The interface of the program represents

the location of sound sources

Source: Dolby. THE VANGUARD

Emotion is Three-Dimensional... at Abbey Road Studios | The USA Print

spatial sound perception

virtual sound location

Stereo

Stereo sound is recorded and reproduced on two channels.

The combination of both sources provides a sensation

more natural than monophonic sound, but is perceived in

a horizontal space plane (right and left)

surround

surround sound (surround, in English) enriches reproduction

with audio channels surrounding the listener and provide

360 degree audio around you in a horizontal plane.

They are 5.1 systems (five broadband channels

and one of low frequency-serious) and 7.1

spatial sound

Spatial sound is based on a computerized technique that

tries to reproduce the same form in which the sound arrives

to the people in the environment, so that, between one

and another ear the spatial position of each can be determined

sound source

This is achieved through algorithms capable computing

to determine how the sound should be reproduced and for

recreate the desired effect. Two or more can be used

speakers or headphones

the interface

of the program

represents the

location of

the sources

Sound

virtual location

of the listener

A computer program makes it possible to locate every sound source

as if it were an object in a three dimensional matrix

Source: Dolby. THE VANGUARD

Emotion is Three-Dimensional... at Abbey Road Studios | The USA Print

Although the first stereophonic broadcast was documented in 1881, it did not reach the cinema until 1940, with the film Fancy from Walt Disney, closely linked to technology, because to calibrate its sound in the first movie theaters that were going to broadcast it, the entertainment company bought a good number of audio oscillators that had begun to be manufactured by two young engineers, Bill Hewlett and Dave Packard in a dilapidated garage in Palo Alto (California), founders of Hewlett Packard (HP). The place is today considered a “historic monument” as the birthplace of Silicon Valley.

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Studio for film sound mixing at Abbey Road

Studio for film sound mixing at Abbey Road

Dolby Europe LTD

The implementation of stereophonic sound would become popular between the 50s and 60s of the 20th century, although groups like The Beatles were in favor of recording some of their albums in mono –today almost everything that exists is stereo due to the CD editions of the 90s– . Stereo sound has continued to be applied for decades. It places the viewer at a point in the center of the sound reproduction. It is an immersive experience, because a channel is felt in any position between its left and right sides, although always horizontal.

Later, immersive sound systems ( surround ), introduced the ability to surround the viewer with different sound sources with multiple speakers spread out in a room and next to another speaker for bass. In 2012, it was again a Disney (Pixar) movie, brave , which launched a new Dolby immersive sound system called Atmos, capable of distributing sound sources throughout the room. Today, more than a decade later, there are hundreds of movies that use it.

Abbey Road Studios in London have been producing music and movies in Dolby Atmos since 2017

In 2017, Abbey Road Studios built a Dolby Atmos and IMAX audio mixing stage for cinematic sound post-production with movies like the live-action film Dumbo by Tim Burton, Bohemian Rhapsody and Downton Abbey . Last year, the London studios produced the sound of ta r , in which Cate Blanchett plays an orchestra conductor. There is no better way to feel in the middle of one.

Spatial sound also reached telephones a few years ago, first at the high end, and headphones. Today, much of the music that is created and also much of what already existed is adapted to this technique, which considers each sound source as an object that can be placed in a three-dimensional matrix so that the viewer feels it that way during playback. .

Apple uses its Spatial Audio system, which is Dolby Atmos with a layer of its own technology that anchors the sound to space even if the viewer moves

Among the music platforms in streaming , Apple Music launched its Spatial Audio system in 2020. It is Dolby Atmos with a layer of technology added by the apple company that anchors the point of view of reproduction and the sound is not only enveloping, but it is fixed in such a way that, when the user turns his head, the sound source remains, virtually, in the same place.

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Playback can be done through a multi-speaker system, which increases the quality of the effect, but also with just a pair of speakers or with headphones. If these support Spatial Audio, the feeling that the sound is somewhere around the viewer is real.

Sam Mendes, director of the audiobook ‘Oliver Twist’ by Charles Dickens for Audible: “it’s cinema for the ears”

The three-dimensional distribution changes the way sound is perceived. Many songs from the Apple Music library are already recorded with this system, while others are being converted to Spatial Audio, although they are labeled as Dolby Atmos in the playback app. Some of the best experiences are with titles that have always been heard in stereo and are now distributing their channels in three dimensions.

In addition to Apple Music, the Tidal and Amazon Music platforms use the Sony 360 Reality Audio standard. It’s a different codec from Dolby, with the same kind of effect. You need an app and compatible headphones or speakers. The same goes for another standard for spatially distributed sound called DTS:X.

Three-dimensional sound is within the reach of any musician. You only need a computer and software to place each sound source at a point in space. Podcats and audiobooks are also beginning to use this technology, because it not only provides great sound quality, but also becomes a narrative element that enriches the recording.

The Audible audiobook platform is producing several of its recordings with this system. Filmmaker Sam Mendes has directed one about Oliver Twist , by Charles Dickens, and believes that “I have never heard such a cinematic audio production before. It is cinema for the ears”.

Netflix is ​​preparing a documentary series on the world of Formula 1 that will have Dolby Atmos sound. It is very spectacular. It is not the same to hear a car go from one point to another horizontally, through the stereo, than to perceive it as in the circuit, and even to hear a car fly during an accident. In football, the Bundesliga and the Premier are already broadcast with Dolby Atmos sound through the Sky channel. It is the closest thing to being in a stadium from your living room, using a system that distributes 62 microphones throughout the stands and the pitch.

The technological deployment pursues the objective of moving the viewer by imitating the way of hearing in the real world.

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